Research

Here I document some thought-provoking papers and some of my own research work.

Selected Projects

Awesome Dexterous Hands

A curated list of dexterous robotic hands — design paradigms, actuation, sensing, and benchmark tasks.

Stereo HOI Object Pose Estimation

Stereo-based 6D object pose tracking for hand-object interaction videos.

Talks & Interviews

Talks & Interviews that shaped my perspective:

Thoughts

2.From Video-based to Dynamics-based

Published:

Reflections on the transition from video-based to dynamics-based world models and the implications for physical representation in 3D vision research.

1.Towards a Better Physical Representation

Published:

Rethinking physical representation in 3D vision beyond reconstruction and explicit simulation, toward interaction-driven and dynamics-aware understanding.